File GPUImageProcessor.h
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/*
* SPDX-FileCopyrightText: 2026 Stagelab Coop SCCL
* SPDX-License-Identifier: GPL-3.0-or-later
* SPDX-FileContributor: Ion Reguera <ion@stagelab.coop>
*
* This file is part of cuems-videocomposer.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef VIDEOCOMPOSER_GPUIMAGEPROCESSOR_H
#define VIDEOCOMPOSER_GPUIMAGEPROCESSOR_H
#include "ImageProcessor.h"
namespace videocomposer {
class GPUImageProcessor : public ImageProcessor {
public:
GPUImageProcessor();
~GPUImageProcessor() override;
bool processCPU(const FrameBuffer& input, FrameBuffer& output,
const LayerProperties& properties,
const FrameInfo& frameInfo) override;
bool processGPU(const GPUTextureFrameBuffer& input, GPUTextureFrameBuffer& output,
const LayerProperties& properties,
const FrameInfo& frameInfo) override;
bool canProcess(const LayerProperties& properties, bool isHAPCodec) const override;
bool canSkip(const LayerProperties& properties, bool isHAPCodec) const override;
private:
// Calculate texture coordinates for crop/panorama
void calculateTextureCoordinates(const LayerProperties& properties,
const FrameInfo& frameInfo,
float& texX, float& texY,
float& texWidth, float& texHeight) const;
// Check if GPU processing is available
bool isGPUAvailable() const;
};
} // namespace videocomposer
#endif // VIDEOCOMPOSER_GPUIMAGEPROCESSOR_H